Yo! It's been a while since I've posted on the blog. I've been busy with a few projects. After Art Directing on the latest Star Trek: Into Darkness and Percy Jackson films, I went over to EA / Visceral Games. I now work there as Lead Concept Artist on a top secret project - it's gonna be cool!
Friday, November 9, 2012
I've been working on this Police Cruiser concept design for a while. It's gone through a few iterations. They naturally formed 3 stages of design in the model and paint. The N3 Scorpion is in black above.
Thursday, November 8, 2012
Below is a bunch of nighttime concepts I designed with Looper's telltale "abandoned" buildings invaded by squatters and the poor. In some buildings you can see campfires lit.
Tuesday, November 6, 2012
I'm still working on this futuristic helmet design. It goes with the Ducati flyer-bike I designed a while back. The idea is to create an open top helmet for guys or gals that allows the head to breathe. In a collision, motion sensors deploy airbags that protect the open sections of skull.
Monday, November 5, 2012
The idea of laser guided bullets is not sci-fi, prototypes have been made and they're near market ready. Makers say bullet twists and turns in flight, making up to 30 corrections per second, as it guides itself towards target. My version is just slightly futuristic in it's accuracy range and the fact that it's an unmanned multi-use unit.
Wednesday, October 24, 2012
Wednesday, October 17, 2012
Tuesday, October 16, 2012
I've been working on this Coast Guard Rescue painting and vehicle design. Inspired by David Hobbins and his many amazing designs!
The sheet shows a bit of the profile shape-exploration I did for the vehicle. I tried to always keep the cockpit down low for better viewing of the water surface below. Also, I wanted to keep the engines high away from the water surface for less disturbance and a safe clearance for rear egress from the cabin.